dinsdag 27 december 2011

Dark Elf Sorceress, and updates

I got a quick job for a friend, to do a Dark Elf sorceress for an upcoming tournament. I accepted the job, in between the Arachnarok Spider, a start on a new project, loads of schoolwork, but it was worth it. I always intended to do this model for myself at some point, but this was a good an opportunity as any. Now the thing was to do a 'quick 'n dirty' job, but I couldn't help myself on doing a bit better than that, and still do it in a day and a half. I really like the end result, and hope you too:

Like I said, I have also been working on the Arachnarok Spider a wee bit, nothing too fancy, just a few layers on the carapache. Still needs tons of work...

aaaaand....here are also some WIP pics from a new project I started to work on a while ago, mainly in concept. I will not yet tel what the all-out idea is gonna be (well, it's gonna be something with Terminators, that's obvious), but rest assured that I will be getting some reactions along the line of: "Hey, but that is not even possible in the rules," or "That unit does not even have the option for that gear..." To them I say: Does it look cool? Then shut up!

woensdag 7 december 2011

Arachnarok Spider, Work in Progress, part 1

One of my latest commissions for the Winged Brush Co. is the Arachnarok Spider. Here's a model my girlfriend really freaks about when she sees it, so when I'm not working on it, I have to cover it up so  as not to startle her :D

Now, in most cases, a model like this will be done in a tabletop manner, as most people only have such model because they need it in their army. Not so in this case.
Here, the customer demanded a much higher quality of painting, somthing he could put into his display cabinet and drool over :P
I make it no secret that I am not too fond of doing such big models in this quality. But as I started to work this week on the big spider, I was happily surprised to find the model a small joy to work on.
There are some nice little details, and even the 'big' work has earned my devotion.

This week I started on the fleshy underparts of the spider. I wanted to begin with the carapache, but I figured that I would smear a lot on that when I would work on the underbelly, especially where the legs meet the body. I was right, and was glad I changed plans.

Now I just need to blacken the carapache where I painted on, and get going with those parts.

maandag 5 december 2011

Skaven Chieftain

I promised to put up some pics of the Skaven Chieftain I did for a painting competitonin Zwolle. I am glad to say I won 2nd place in Fantasy with that model. I also entered the Death Korps model I used at GD Germany, and won first place in Scifi with that. Got some cool prizes.

dinsdag 29 november 2011

Legion of the Damned, and Skaven!

Wow I have been busy! I finished not only that first Legion of Doom squad, but even managed to do the entire second squad as well. Pics of those below. I managed to agree with this customer to have the tanks and dread for this army donee by my Winged Brush friend Gert (Tyr), so I will have my hands free for the Arachnarok Spider that must be done by February. Enough time I should think?

In the meanwhile, I will be painting for a local painting competition in Zwolle by the end of this week. I decided to use my skills on one of my Skaven models that I was eyeing a lot - and also thanks to Gert! It is nearly finished now, and I am really thrilled about it. I just applied the water effects, and I hope it dried transparently by the end of the week...!
I'll have pics up of that model after the event, but here's a preview as well!

maandag 7 november 2011

Legion of the Damned, Part 4 - plus some extra's

I finished the first five models for this commission, and it gave me a good idea what to expect for the rest of the models. Anyway, here are some pics...and below those, something extra!

At the same time I shot the pics above, I decided to do some decent ones of the UK Golden Daemon model, the Dark Angel Veteran. Here they are!

zaterdag 5 november 2011

Legion of the Damned, part 3

It took a few hours to paint the latetst updates. I did the last hightlight on the Bleached Bone parts with Skull White. Then the metal parts are quickly done with Boltgun Metal and a black wash. I'll have to do the highlights on those later on with Chainmail Silver.
Then I got to the fun stuff: the flames.
First off, a quick ouline in Mechrite Red.Then I layered with subsequently Blood Red, Blazing Orange, Fiery Orange and Golden Yellow. The final highlights are done with a mix of Skull White and Golden Yellow, and a very, VERY steady hand.

Next up: final details like Squad markings, pouches, etc., and finally the base...neary done, these first five...!

dinsdag 1 november 2011

Legion of the Damned, Part 2

After yesterday's sweating on the blackness of the armour, I continued on the skull-colored parts of the models: the Imperial Eagle on the chest, the helmets, the exhausts from the backpack, all skulls and seals, and one kneepad.

I started with a coat of Calthan Brown. I applied a wash of Devlan Mud, to 'fade' de edges into shadows.
Next steps were as follows:
- Snakebite Leather
- Desert Yellow
- Bleached Bone

I still need to do a final highlight with pure White, but the effect already shows.

Next up later this week: Metal parts (easy enough), the flames, and all other details...

zondag 30 oktober 2011

Starting on Legion of the Damned

Wow - I have been insanely busy with studies and work (or: getting fired :P), and I am glad to be able to hold a brush in a long time. I have been preparing for a big commission job for Winged Brush Co.: a Space Marine army in Legion of the Damned colors, which entails about 50 models on foot, a Dreadnout and 2 tanks (I passed the tanks and dread to my associate Gert (Tyr), who's really good in doing tanks - perhaps we'll see his work on those on his blog later on?).

First off I did a quick (REAL quick) color test to see how the scheme could be painted in a fair quality, but would not take too much time. I found out tht mailnly the black armour would prove the challenge - as black always will!
The customer had sent me standard Marines models only. The flaming patterns would not be difficult, but getting the skull-theme into those models needed some looking in to. I decided to paint all helmets, exhausts on the backpack, the eagle on the chests and one of the kneepads in a bleached bone scheme, which turned out pretty darn good, if I may say so.
Now beware: both the picture, as the paint job is not overly well done, but it was only to see how things would look:

The customer was satisfied with this first 'sketch', so today I finally went and started on the first 5 marines.
I started with basecoat Black. Especially for this job, I purchesed Valejo's Charcoal Black, a great off-black color, for the black armour. I went for a kind of zenithal highlighting approach, and did a first layer of Charcoal Black + Chaos Black. The next layer was pure Charcoal Black. Then I mixed Fortress Grey with a bit of Charcoal Black, and roughly did some edge lining and final hightlighting.
When that was dried, I added a Blue Wash coating over the entire model - something I did not do on the test model. Blue makes the black so much more richer, and deeper, and really worked for me here.
After the wash had dried, I used pure Fortress Grey for some final edge lining and extreme highlights.
Here's the result: left the painted model, right a model in base coat only.

That's probably as far as I'll get today, as there is still studies awaiting me.
Tomorrow I'll do the bone parts, and maybe even metals. Hell, I'll see how far I'll come!

maandag 3 oktober 2011

Current status: busy as hell

I promised to have some picture up of my Golden Daemon entry, but I have been a lazy f*ck. Instead, I'll post a picture from www.fullrepent.fr, who made this great picture:

Also, I have been quite busy with commission painting business (Winged Brusj Co.). Our first order - Warhammer Banshee and Wraith - have arrived at the customer, and got a great response on that! That same customer now want us to do some Dark Eldar models (Court of Archon), and more notably have a Arachnarok Spider from Orcs & Goblins painted in high quality (probably for display purposes). That's gonna be a tough job!

To top it off, I have received a shipment of Space Marines, which is the biggest part of an army of another customer, who wants me to paint it all in a Legions of the Damned-like scheme (after much debate on color schemes!). The entire army could use some filing and cleaning, but it should be do-able.

And yeah, after the Golden Demon I started brainstorming on entries for next year. Not only for the Golden Demon, but also the Lage Landen (Lowlands) Competition in the Netherlands. Got loads af ideas, most of them rubbish, but at least one idea keeps on sticking in my brain...but that's still gonna be a surprise.

Thanks to a recently acquired new friend (whom I got to meet in Birmingham) Loler from the Brush Brothers, I got aware of a Polish painting contest 'Huzzar', which looks really awesome as well. Maybe next year...? (By the way, Loler: awesome paintjobs on those models. I LOVE 'EM!). Should be a 6-10 hour drive from where I live, find some good lodging, and it could be another roadtrip :D I do so love road trips...

So next to the imminent unemployment and job-searching, and my studies, there's more than enough work to do...

dinsdag 27 september 2011

Golden Daemon UK, quick update

Just a quicky, for all you guys follwing me. I went to the Golden Daemon competition with my goals set on making AT LEAST the finalist's cut, and hell yeah: I made that one!
I'll make sure to post some nice pics of the full, completed model as soon as possible, but for now I just wanted to share this with you all!

I had a blast during the weekend, and topped it off with this. Had a chance to meet up with Loler from Brush Bothers (you did a great paintjob on that 40K single, man! Tell me how you fared on all your categories, ok?), and I had some good critisism from a few guys, like Tyr, Robert Sta and some others. Should have asked for some advice from the Design Studio, stupid I didn't think of it then. Hell, we were in a hurry anyway...!


maandag 19 september 2011

Just another rust tutorial

I got a bit of spare time, so I decided to do a quick tutorial on easy rust and weathering effect - a kind request of/ offer to Warpaintguy, who also did a great tutorial on the same topic. Here's to you, my friend!

For purposes of this tutorial only, I took a termminator that was already basecoated white. There is no specific reason why it is undercoated in white. It just was.

To create the best view for this effect, I decided to create a light toned color for the armour. In this case, a blueish grey. Beware, if you want to try this on WHITE (really, almost pure white), much of the effect later on will be undone as part of it is a white highlight - as you will see later on:

Now here is where I am missing a picture, but I think I can describe it. I used Dark Flesh and dabbed with a rough brush on the right side on the rims of the armour parts. On the left side, I used a sponge of sorts (it actually is the same stuff models are packed in in blisters), and stamped the same color on. it makes for a more realistic effect, but is also harder to maintain, or even control.

After this stage, I took Fiery Orange and stippled a bit inside the blotches of Dark Flesh. On the next picture you can see those stipples, as well as the difference between a brush and a sponge.

Now comes the harder parts, where you have to use a small brush and do some fine lines on exactly the right spots. I took the shading lines (Chaos Black) first, but you can do the highlights first too.
Now what I am about to explain is gonna be a complicated story, but when you see it, it all makes perfetly sense (Ihope). What you are painting for shading, is the shade where the top part of a blotch of rust is covered with the armour's original paint. So in short: put a fine line of black along the top parts of the rust spots. But there is one exception: if there is no paint above it (for instance because it ends in the rim of the armour), then leave it: Here are some views:

Now we do the other part: the highlight. For this, we do exactly the opposite of the shade. You are actually painting the part where  the light reflects off of the inside of the chipped off paint - which is actually on the bottom side of the rust spots. Now the exception here is where there is no paint under the rust due to the rust coming to the end of the armour:

You'll see when you add this last part, you really get the depth of the weathering in. If you can do this really neat and correct, you can paint indentations, chips, cuts and scrapes and have people ask you what tool you used to make that battle damage - only to reveal it was all painted on!

Some tips:
* you could also stipple a bit of a metallic in the biggest chips, to have the metal show underneat the rust.
* It should be aparent by now why this would lose a lot of it's effect on white surfaces. It can still be done, but it might require another apporach of the dilemma.
* Even really small dots can be made to have depth, if you use a brush small enough, and just plae a white dot under and just left (or right) of the rust dot. Make sure both dots border eachother - don't leave a gap!
* For better effect, really take a good look at WHERE rust realistically might appear, and HOW it behaves. Use some dark brown washes and draw a few water leaks starting from chips, to make it more weathered, old, worn.

Oh: and please, never hesitate to leave a comment, even just to say hi! I might just say hi back :)